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Requesting further detail on the Life Bond trait:

1. Medical Supplies restore a set percentage of health lost, but how does this apply to a shared health pool. Does it restore a percentage of the lost health the entire pool has suffered, a percentage that an individual suffered were he/she to make up the pool alone, or a percentage of damage the affected individual solely suffered? For example, say 3 teammates have Life bond (150x3=450hp) and teammate A suffers 150 damage while teammate B suffers 100 and teammate C toughs it out unscathed. Teammate C then proceeds to use medical supplies on himself. Do the medical supplies recover: A. 80% of collective damage suffered (250 damage X 80% = 200 health) B. 80% of redistributed damage suffered (250 damage / 3 X 80% = ~67 health) C. 80% of individual damage suffered (0 damage)

2. Does Life Bond share health status effects among affected players as well as the life pool? For instance if all 4 party members have Life Bond and teammate A jumps off a cliff, does the entire team die instantly? Will incapacitating (knocked down) teammate B cause the entire team to become knocked down as well?

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