Vermintide Wiki
Tag: Visual edit
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Tag: Visual edit
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{{Cleanup}}
{{Cleanup|All of it is headers. Needs convertion to table.}}
 
 
==Ammunition Holder==
 
Increases the maximum amount of carried ammunition for this weapon by 30.0%
 
 
==Berserking==
 
When killing an enemy with this weapon, there is a 5.0 - 12.0% chance to to increase your attack speed by 30.0% for 5.0 seconds.
 
 
==Bloodlust==
 
When killing an enemy with this weapon, there is a 3.0 - 10.0% chance to recover 10 health.
 
 
==Channeling Rune==
 
Reduce the damage you take from venting this weapon by 20.0%.
 
 
==Devastating Blow==
 
Pushes made with this weapon will be extra powerful.
 
 
==Earthing Rune==
 
 
====Charged Attack====
 
When hitting an enemy with a charged attack, there is 10.0 - 20.0% chance to vent 4.0% of your overcharge.
 
 
'''Normal Attack'''
 
 
When hitting an enemy with a normal attack, there is 10.0 - 20.0% chance to vent 4.0% of your overcharge.
 
 
==Endurance==
 
When hitting and enemy, there is a 10.0 - 20.0% chance that the player replenishes stamina.
 
 
==Extra Capacity==
 
Increases the amount of ammunition this weapon can hold in a clip by 50.0%
 
 
==Hail of Doom==
 
Each shot with this weapon has a 5.0 - 15.0% chance to split into 2 projectiles.
 
 
==Haste==
 
When hitting and enemy, there is a 3.0 - 7.0% chance to increase your attack speed by 30.0%, for 5.0 seconds.
 
 
==Hawk Eye==
 
[[File:Hawk_Eye_Icon.png]] While zooming you can get higher zoom (increased zoom distance) using special attack.
 
 
==Improved Guard==
 
When blocking an enemy with this weapon, there is 10.0 - 30.0% chance that the block wont cost any stamina.
 
 
==Improved Pommel==
 
When pushing with this weapon, there is a 20.0 - 40.0 % chance that the push won't cost any stamina.
 
 
==Killing Blow==
 
====Normal Attack====
 
When hitting a man-sized enemy with a normal attack there is a 5.0 - 15.0% chance to instantly slay it.
 
 
==Knockback==
 
When hitting an enemy, there is a 5.0 - 10.0% chance to knock them back.
 
 
==Master Crafted==
 
Reloading this weapon is 25.0% faster.
 
 
== Perfect Balance ==
 
Adds 2 Stamina (1 Shield) to the weapon's max Stamina Points.
 
 
==Regrowth==
 
When hitting an enemy, there is a 5.0 - 12.0% chance to recover 5.0 health.
 
 
==Regrowth==
 
====Charged Attack====
 
When hitting an enemy with a charged attack, there is a 1.0 - 3.0% chance to recover 5.0% health.
 
====Normal Attack====
 
When hitting an enemy with a normal attack, there is a 1.0 - 5.5% chance to recover 5.0% health.
 
 
==Rupture==
 
Projectiles from this weapon have a 80.0 - 100.0 chance of penetrating one additional target.
 
 
==Scavenger==
 
When killing an enemy, there is a 10.0 - 24.0% chance to replenish ammunition for your weapon.
 
   
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==Weapon Traits==
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{| class="wikitable sortable"
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!Trait
  +
!Description
  +
|-
 
|Ammunition Holder
 
|Increases the maximum amount of carried ammunition for this weapon by 30.0%
  +
|-
 
|Berserking
 
|When killing an enemy with this weapon, there is a 5.0 - 12.0% chance to to increase your attack speed by 30.0% for 5.0 seconds.
  +
|-
 
|Bloodlust
 
|When killing an enemy with this weapon, there is a 3.0 - 10.0% chance to recover 10 health.
  +
|-
 
|Channeling Rune
 
|Reduce the damage you take from venting this weapon by 20.0%.
  +
|-
 
|Devastating Blow
 
|Pushes made with this weapon will be extra powerful.
  +
|-
 
|Earthing Rune (Charged Attack)
 
|When hitting an enemy with a charged attack, there is 10.0 - 20.0% chance to vent 4.0% of your overcharge.
  +
|-
 
|Earthing Rune (Normal Attack)
 
|When hitting an enemy with a normal attack, there is 10.0 - 20.0% chance to vent 4.0% of your overcharge.
  +
|-
 
|Endurance
 
|When hitting and enemy, there is a 10.0 - 20.0% chance that the player replenishes stamina.
  +
|-
 
|Extra Capacity
 
|Increases the amount of ammunition this weapon can hold in a clip by 50.0%
  +
|-
 
|Hail of Doom
 
|Each shot with this weapon has a 5.0 - 15.0% chance to split into 2 projectiles.
  +
|-
 
|Haste
 
|When hitting and enemy, there is a 3.0 - 7.0% chance to increase your attack speed by 30.0%, for 5.0 seconds.
  +
|-
 
|Hawk Eye
 
|While zooming you can get higher zoom (increased zoom distance) using special attack.
  +
|-
 
|Improved Guard
 
|When blocking an enemy with this weapon, there is 10.0 - 30.0% chance that the block wont cost any stamina.
  +
|-
 
|Improved Pommel
 
|When pushing with this weapon, there is a 20.0 - 40.0 % chance that the push won't cost any stamina.
  +
|-
 
|Killing Blow (Normal Attack)
 
|When hitting a man-sized enemy with a normal attack there is a 5.0 - 15.0% chance to instantly slay it.
  +
|-
 
|Knockback
 
|When hitting an enemy, there is a 5.0 - 10.0% chance to knock them back.
  +
|-
 
|Master Crafted
 
|Reloading this weapon is 25.0% faster.
  +
|-
 
|Perfect Balance
 
|Adds 2 Stamina (1 Shield) to the weapon's max Stamina Points.
  +
|-
 
|Regrowth
 
|When hitting an enemy, there is a 5.0 - 12.0% chance to recover 5.0 health.
  +
|-
 
|Regrowth (Charged Attack)
 
|When hitting an enemy with a charged attack, there is a 1.0 - 3.0% chance to recover 5.0% health.
  +
|-
 
|Regrowth (Normal Attack)
 
|When hitting an enemy with a normal attack, there is a 1.0 - 5.5% chance to recover 5.0% health.
  +
|-
 
|Rupture
 
|Projectiles from this weapon have a 80.0 - 100.0 chance of penetrating one additional target.
  +
|-
 
|Scavenger
 
|When killing an enemy, there is a 10.0 - 24.0% chance to replenish ammunition for your weapon.
 
Note: 1-2 ammunition will be replenished, regardless what type of weapon you wield.
 
Note: 1-2 ammunition will be replenished, regardless what type of weapon you wield.
  +
|-
 
==Second Wind==
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|Second Wind
30.0 - 50.0% chance to instantly replenish all stamina if the player's block is broken.
+
|30.0 - 50.0% chance to instantly replenish all stamina if the player's block is broken.
  +
|-
 
==Skirmisher==
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|Skirmisher
Movement speed while aiming with this weapon is increased by 50.0%
+
|Movement speed while aiming with this weapon is increased by 50.0%
  +
|-
 
==Skull Cracker==
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|Skull Cracker
When hitting an enemy, there is 5.0 - 15.0% chance that it will count as an automatic headshot, regardless of where it hit.
+
|When hitting an enemy, there is 5.0 - 15.0% chance that it will count as an automatic headshot, regardless of where it hit.
  +
|-
 
==Swift Slaying==
+
|Swift Slaying (Charged Attack)
 
|When hitting an enemy with a charged attack, there is a 2.0 - 7.0% chance to increase your attack speed by 30.0% for 5.0 seconds.
====Charged Attack====
 
  +
|-
When hitting an enemy with a charged attack, there is a 2.0 - 7.0% chance to increase your attack speed by 30.0% for 5.0 seconds.
 
====Normal Attack====
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|Swift Slaying (Normal Attack)
When hitting an enemy with a normal attack, there is a 1.0 - 4.0% chance to increase your attack speed by 30.0% for 5.0 seconds.
+
|When hitting an enemy with a normal attack, there is a 1.0 - 4.0% chance to increase your attack speed by 30.0% for 5.0 seconds.
  +
|}

Revision as of 16:44, 5 January 2017

SawSkull This article may need cleanup to meet quality standards.
Please help improve this if you can. The talk page may contain suggestions.



Weapon Traits

Trait Description
Ammunition Holder Increases the maximum amount of carried ammunition for this weapon by 30.0%
Berserking When killing an enemy with this weapon, there is a 5.0 - 12.0% chance to to increase your attack speed by 30.0% for 5.0 seconds.
Bloodlust When killing an enemy with this weapon, there is a 3.0 - 10.0% chance to recover 10 health.
Channeling Rune Reduce the damage you take from venting this weapon by 20.0%.
Devastating Blow Pushes made with this weapon will be extra powerful.
Earthing Rune (Charged Attack) When hitting an enemy with a charged attack, there is 10.0 - 20.0% chance to vent 4.0% of your overcharge.
Earthing Rune (Normal Attack) When hitting an enemy with a normal attack, there is 10.0 - 20.0% chance to vent 4.0% of your overcharge.
Endurance When hitting and enemy, there is a 10.0 - 20.0% chance that the player replenishes stamina.
Extra Capacity Increases the amount of ammunition this weapon can hold in a clip by 50.0%
Hail of Doom Each shot with this weapon has a 5.0 - 15.0% chance to split into 2 projectiles.
Haste When hitting and enemy, there is a 3.0 - 7.0% chance to increase your attack speed by 30.0%, for 5.0 seconds.
Hawk Eye While zooming you can get higher zoom (increased zoom distance) using special attack.
Improved Guard When blocking an enemy with this weapon, there is 10.0 - 30.0% chance that the block wont cost any stamina.
Improved Pommel When pushing with this weapon, there is a 20.0 - 40.0 % chance that the push won't cost any stamina.
Killing Blow (Normal Attack) When hitting a man-sized enemy with a normal attack there is a 5.0 - 15.0% chance to instantly slay it.
Knockback When hitting an enemy, there is a 5.0 - 10.0% chance to knock them back.
Master Crafted Reloading this weapon is 25.0% faster.
Perfect Balance Adds 2 Stamina (1 Shield) to the weapon's max Stamina Points.
Regrowth When hitting an enemy, there is a 5.0 - 12.0% chance to recover 5.0 health.
Regrowth (Charged Attack) When hitting an enemy with a charged attack, there is a 1.0 - 3.0% chance to recover 5.0% health.
Regrowth (Normal Attack) When hitting an enemy with a normal attack, there is a 1.0 - 5.5% chance to recover 5.0% health.
Rupture Projectiles from this weapon have a 80.0 - 100.0 chance of penetrating one additional target.
Scavenger When killing an enemy, there is a 10.0 - 24.0% chance to replenish ammunition for your weapon.

Note: 1-2 ammunition will be replenished, regardless what type of weapon you wield.

Second Wind 30.0 - 50.0% chance to instantly replenish all stamina if the player's block is broken.
Skirmisher Movement speed while aiming with this weapon is increased by 50.0%
Skull Cracker When hitting an enemy, there is 5.0 - 15.0% chance that it will count as an automatic headshot, regardless of where it hit.
Swift Slaying (Charged Attack) When hitting an enemy with a charged attack, there is a 2.0 - 7.0% chance to increase your attack speed by 30.0% for 5.0 seconds.
Swift Slaying (Normal Attack) When hitting an enemy with a normal attack, there is a 1.0 - 4.0% chance to increase your attack speed by 30.0% for 5.0 seconds.